NAME
zephyr - Lose your way wandering some height fields,
and enjoy candy.
SYNOPSIS
zephyr [-root] [-window] [-install]
[-display host:display.screen] [-visual visual]
[-window-id id] [-delay usecs] [-fps] [-crack] [-lit]
[-boring] [-letterbox] [-flat] [-wire] [-nowater] [-visibility
float] [-color string] [-nsubdivs integer]
DESCRIPTION
Flies through height maps, optionally animating
the instantiation and destruction of generated tiles; by default,
tiles 'grow' into place (height gradually increased up to correct
value). In windowed mode the following key controls are available:
- left, right
- Turn left and right.
- a,w,s,d
- Move left, forwards, backwards, and to the right, respectively.
- 1,2
- Decrease and increase manual speed, respectively.
- Spacebar
- Return to automatic control.
OPTIONS
zephyr accepts the following options:
- -root
- Draw on the root window.
- -window
- Draw on a newly-created window. This is the default.
- -install
- Install a private colormap for the window.
- -visual visual
- Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
- -delay microseconds
- Delay between frames; default 20000 (1/50th of a second).
- -fps
- Display frame per second and polygon counts.
- -crack
- Use all possible methods to animate tile instantiation.
- -boring
- Do not animate instatiation at all; use this to get standard
landscape generator behavior.
- -letterbox
- Drawable window region has a 16:9 aspect ratio, regardless of
actual window size.
- -lit
- Enable lighting.
- -flat
- Flat shading (OpenGL will use one color per primitive, rather
than interpolating betwixt vertices).
- -wire
- Wireframe.
- -nowater
- Do not display 'water' (forces negative values to zero, and
selects a different coloring method).
- -visibility float
- Value in range [0.2,1.0] (default 0.6) specifying proportion of
viewable XY plane which is to be drawn upon.
- -color string
- Selects color scheme. Use with no or bogus argument for current
list.
- -nsubdivs integer
- Number of times to recursively subdivide each triangular tile.
Each increment increases total triangles by a factor of 4; for
instance the default setting 4 results in 256 triangles per
tile.
ENVIRONMENT
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
SEE ALSO
X(1),
xscreensaver(1)
COPYRIGHT
Copyright © 2005 by Matus Telgarsky.
Permission to use, copy, modify, distribute, and sell this software
and its documentation for any purpose is hereby granted without
fee, provided that the above copyright notice appear in all copies
and that both that copyright notice and this permission notice
appear in supporting documentation. No representations are made
about the suitability of this software for any purpose. It is
provided "as is" without express or implied warranty.
AUTHOR
Matus Telgarsky <catachresis@cmu.edu>, 2005.