NAME
FvwmAnimate - the Fvwm Animate module
SYNOPSIS
FvwmAnimate is spawned by fvwm, so no
command line invocation will work. From within the .fvwm2rc file,
FvwmAnimate is spawned as follows:
Module FvwmAnimate
or from within an fvwm pop-up menu:
DestroyMenu Module-Popup
AddToMenu Module-Popup "Modules" Title
+ "Fvwm Animate Icons" Module FvwmAnimate OptionalName
DESCRIPTION
The FvwmAnimate module animates
iconification and de-iconification or on command. There are
currently 6 different animation effects.
INVOCATION
No command line invocation is possible.
FvwmAnimate must be invoked by the fvwm window
manager. When invoked with the OptionalName argument, the
OptionalName is used to find configuration commands,
configuration files, and name the internally generated menus and
forms instead of "FvwmAnimate". During startup, FvwmAnimate defines
menus and forms for configuring and controlling FvwmAnimate. The
default menu name is "MenuFvwmAnimate" and the form name is
"FormFvwmAnimate". If the optional name is used, the menu would be
"Menu<OptionalName>" and the form would be
"Form<OptionalName>".
Assuming you already had a builtin menu called "Module-Popup",
you could use FvwmAnimate by configuring it like this:
AddToFunc "StartFunction" "I" Module FvwmAnimate
AddToMenu "Module-Popup" "Control Animation" Popup MenuFvwmAnimate