NAME
glmatrix - simulates the title sequence effect of the
glmatrix - simulates the title sequence effect of the
movie
SYNOPSIS
glmatrix [-display
host:display.screen] [-window] [-root] [-install] [-visual
visual] [-delay usecs] [-density percentage]
[-top | -bottom | -both] [-small | -large] [-trace] [-phone
number] [-wireframe] [-fps]
DESCRIPTION
The glmatrix program draws dropping
characters similar to what is seen in the title sequence of the
characters similar to what is seen in the title sequence of the
Wachowski brothers' film, "The Matrix".
Also see xmatrix(1)
for a 2D rendering of the similar effect that appeared on the
computer monitors actually in the movie.
OPTIONS
glmatrix accepts the following options:
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -install
- Install a private colormap for the window.
- -visual visual
- Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
- -delay usecs
- The delay between frames of the animation, in microseconds:
default 30000.
- -speed ratio
- How fast the glyphs should move; default 1.0. 2.0 means twice
as fast, 0.5 means half as fast.
- -density percentage
- The approximate percentage of the screen that should be filled
with characters at any given time. Default 20%.
- -no-fog
- By default, glyphs are dimmer the farther away they are. This
argument disables that.
- -no-waves
- By default, waves of color roll down the columns of glyphs.
This argument disables that.
- -binary
- Instead of displaying Matrix glyphs, only display ones and
zeros.
- -hexadecimal
- Instead of displaying Matrix glyphs, display hexadecimal
digits.
- -dna
- Instead of displaying Matrix glyphs, display genetic code
(guanine, adenine, thymine, and cytosine.)
- -wireframe
- Just draw boxes instead of textured characters.
- -fps
- Display a running tally of how many frames per second are being
rendered. In conjunction with -delay 0, this can be a useful
benchmark of your GL performance.
ENVIRONMENT
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
SEE ALSO
xmatrix(1),
X(1),
xscreensaver(1)
COPYRIGHT
Copyright © 1999-2003 by Jamie Zawinski.
Permission to use, copy, modify, distribute, and sell this software
and its documentation for any purpose is hereby granted without
fee, provided that the above copyright notice appear in all copies
and that both that copyright notice and this permission notice
appear in supporting documentation. No representations are made
about the suitability of this software for any purpose. It is
provided "as is" without express or implied warranty.
AUTHOR
Jamie Zawinski <jwz@jwz.org>, 8-Jun-2003.