NAME
mwm --- The Motif Window Manager
SYNOPSIS
mwm [options]
DESCRIPTION
The mwm window manager provides functions that facilitate
control (by the user and the programmer) of elements of window
state such as placement, size, icon/normal display, and input-focus
ownership.
The stand-alone window manager is not an integral part of CDE
and does not support communication with other components in the CDE
environment, such as the Style Manager and the Session Manager.
Options
- -display display
- This option specifies the display to use; see X(1).
- -xrm resourcestring
- This option specifies a resource string to use.
- -multiscreen
- This option causes mwm to manage all screens on the
display. The default is to manage only a single screen.
- -name name
- This option causes mwm to retrieve its resources using
the specified name, as in name*resource.
- -screens name [name [...]]
- This option specifies the resource names to use for the screens
managed by mwm. If mwm is managing a single screen,
only the first name in the list is used. If mwm is managing
multiple screens, the names are assigned to the screens in order,
starting with screen 0. Screen 0 gets the first name, screen 1 the
second name, and so on.
Appearance
The following sections describe the basic default behaviors of
windows, icons, the icon box, input focus, and window stacking. The
appearance and behavior of the window manager can be altered by
changing the configuration of specific resources. Resources are
defined under the heading "X DEFAULTS."
Screens
By default, mwm manages only the single screen specified
by the -display option or the DISPLAY environment
variable (by default, screen 0). If the -multiscreen option
is specified or if the multiScreen resource is True,
mwm tries to manage all the screens on the display.
When mwm is managing multiple screens, the
-screens option can be used to give each screen a unique
resource name. The names are separated by blanks, for example,
-screens scr0 scr1. If there are more screens than names,
resources for the remaining screens will be retrieved using the
first name. By default, the screen number is used for the screen
name.
Windows
Default mwm window frames have distinct components with
associated functions:
- Title Area
- In addition to displaying the client's title, the title area is
- In addition to displaying the client's title, the title area is
used to move the window. To move the window, place the pointer over
the title area, press button 1 and drag the window to a new
the title area, press button 1 and drag the window to a new
location. By default, a wire frame is moved during the drag to
indicate the new location. When the button is released, the window
is moved to the new location.
- Title Bar
- The title bar includes the title area, the minimize button, the
- The title bar includes the title area, the minimize button, the
maximize button, and the window menu button. In shaped windows,
such as round windows, the title bar floats above the window.
such as round windows, the title bar floats above the window.
- Minimize Button
- To turn the window into an icon, click button 1 on the minimize
button (the frame box with a small square in it).
- Maximize Button
- To make the window fill the screen (or enlarge to the largest
size allowed by the configuration files), click button 1 on the
maximize button (the frame box with a large square in it).
- Window Menu Button
- The window menu button is the frame box with a horizontal bar
in it. To pull down the window menu, press button 1. While
pressing, drag the pointer on the menu to your selection, then
release the button when your selection is highlighted. Pressing
button 3 in the title bar or resize border handles also posts the
button 3 in the title bar or resize border handles also posts the
window menu. Alternately, you can click button 1 to pull down the
menu and keep it posted; then position the pointer and select. You
can also post the window menu by pressing <Shift> <Esc>
or <Alt> <Space>. Double-clicking button 1 with the
pointer on the window menu button closes the window.
The following table lists the contents of the window menu.
Default Window Menu
| Selection
| Accelerator
| Description
|
| Restore
|
| Restores the window to its size before minimizing or
maximizing.
|
| Move
|
| Allows the window to be moved with keys or mouse.
|
| Size
|
| Allows the window to be resized.
|
| Minimize
|
| Turns the window into an icon.
|
| Maximize
|
| Makes the window fill the screen.
|
| Lower
|
| Moves window to bottom of window stack.
|
| Close
| Alt+F4
| Causes client to terminate. |
- Resize Border Handles
- To change the size of a window, move the pointer over a resize
border handle (the cursor changes), press button 1, and drag the
window to a new size. When the button is released, the window is
resized. While dragging is being done, a rubber-band outline is
displayed to indicate the new window size.
- Matte
- An optional matte decoration can be added between the client
area and the window frame (see the matteWidth resource). A
matte is not actually part of the window frame. There is no
functionality associated with a matte.
Icons
Icons are small graphic representations of windows. A window can
be minimized (iconified) using the minimize button on the window
frame. Icons provide a way to reduce clutter on the screen.
Pressing mouse button 1 when the pointer is over an icon causes
the icon's window menu to pop up. Releasing the button (press +
release without moving mouse = click) causes the menu to stay
posted. The menu contains the following selections:
Icon Window Menu
| Selection
| Accelerator
| Description
|
| Restore
|
| Opens the associated window.
|
| Move
|
| Allows the icon to be moved with keys.
|
| Size
|
| Inactive (not an option for icons).
|
| Minimize
|
| Inactive (not an option for icons).
|
| Maximize
|
| Opens the associated window and makes it fill the screen.
|
| Lower
|
| Moves icon to bottom of icon stack.
|
| Close
| Alt+F4
| Removes client from mwm management. |
Note that pressing button 3 over an icon also causes the icon's
window menu to pop up. To make a menu selection, drag the pointer
over the menu and release button 3 when the desired item is
highlighted.
Double-clicking button 1 on an icon invokes the
f.restore_and_raise function and restores the icon's
associated window to its previous state. For example, if a
maximized window is iconified, double-clicking button 1 restores it
to its maximized state. Double-clicking button 1 on the icon box's
icon opens the icon box and allows access to the contained icons.
(In general, double-clicking a mouse button is a quick way to
perform a function.) Pressing <Shift> <Esc> or
<Menu> (the pop-up menu key) causes the icon window menu of
the currently selected icon to pop up.
Icon Box
When icons begin to clutter the screen, they can be packed into
an icon box. (To use an icon box, mwm must be started with
the icon box configuration already set.) The icon box is a
mwm window that holds client icons. It includes one or more
scroll bars when there are more window icons than the icon box can
show at the same time.
Icons in the icon box can be manipulated with the mouse. The
following table summarizes the behavior of this interface. Button
actions apply whenever the pointer is on any part of the icon. Note
that double-clicking an icon in the icon box invokes the
f.restore_and_raise function.
| Button
| Action
| Description
|
| Button 1
| click
| Selects the icon.
|
| Button 1
| double-click
| Normalizes (opens) the associated window. Raises an already
open window to the top of the stack.
|
| Button 1
| drag
| Moves the icon.
|
| Button 3
| press
| Causes the menu for that icon to pop up.
|
| Button 3
| drag
| Highlights items as the pointer moves across the
menu. |
Pressing mouse button 3 when the pointer is over an icon causes
the menu for that icon to pop up.
Icon Menu for the Icon Box
| Selection
| Accelerator
| Description
|
| Restore
|
| Opens the associated window (if not already open).
|
| Move
|
| Allows the icon to be moved with keys.
|
| Size
|
| Inactive.
|
| Minimize
|
| Inactive.
|
| Maximize
|
| Opens the associated window (if not already open) and maximizes
its size.
|
| Lower
|
| Inactive.
|
| Close
| Alt+F4
| Removes client from mwm management. |
To pull down the window menu for the icon box itself, press
button 1 with the pointer over the menu button for the icon box.
The window menu of the icon box differs from the window menu of a
client window: The "Close" selection is replaced with the
"PackIcons Shift+Alt+F7" selection. When selected, PackIcons packs
the icons in the box to achieve neat rows with no empty slots.
You can also post the window menu by pressing <Shift>,
<Esc> or <Alt> <Space>. Pressing <Menu>
(the pop-up menu key) causes the icon window menu of the currently
selected icon to pop up.
Input Focus
The mwm window manager supports (by default) a keyboard
input focus policy of explicit selection. This means when a window
is selected to get keyboard input, it continues to get keyboard
input until the window is withdrawn from window management, another
window is explicitly selected to get keyboard input, or the window
is iconified. Several resources control the input focus. The client
window with the keyboard input focus has the active window
appearance with a visually distinct window frame.
The following tables summarize the keyboard input focus
selection behavior:
| Button
| Action
| Object
| Function Description
|
| Button 1
| press
| Window / window frame
| Keyboard focus selection.
|
| Button 1
| press
| Icon
| Keyboard focus selection. |
| Key Action
| Function Description
|
| [Alt][Tab]
| Move input focus to next window in window stack (available only
in explicit focus mode).
|
| [Alt][Shift][Tab]
| Move input focus to previous window in window stack (available
only in explicit focus mode). |
Window Stacking
There are two types of window stacks: global window stacks and
an application's local family window stack.
The global stacking order of windows may be changed as a result
of setting the keyboard input focus, iconifying a window, or
performing a window manager window stacking function. When keyboard
focus policy is explicit the default value of the
focusAutoRaise resource is True. This causes a window to be
raised to the top of the stack when it receives input focus, for
example, by pressing button 1 on the title bar. The key actions
example, by pressing button 1 on the title bar. The key actions
defined in the previous table will thus raise the window receiving
focus to the top of the stack.
In pointer mode, the default value of focusAutoRaise is
False, that is, the window stacking order is not changed when a
window receives keyboard input focus. The following key actions can
be used to cycle through the global window stack.
| Key Action
| Function Description
|
| [Alt][ESC]
| Place top window on bottom of stack.
|
| [Alt][Shift][ESC]
| Place bottom window on top of stack. |
By default, a window's icon is placed on the bottom of the stack
when the window is iconified; however, the default can be changed
by the lowerOnIconify resource.
Transient windows (secondary windows such a dialog boxes) stay
above their parent windows by default; however, an application's
local family stacking order may be changed to allow a transient
window to be placed below its parent top-level window. The
following arguments show the modification of the stacking order for
the f.lower function.
- f.lower
- Lowers the transient window within the family (staying above
the parent) and lowers the family in the global window stack.
- f.lower [ within]
- Lowers the transient window within the family (staying above
the parent) but does not lower the family in the global window
stack.
- f.lower [freeFamily ]
- Lowers the window free from its family stack (below the
parent), but does not lower the family in the global window
stack.
The arguments within and freeFamily can also be
used with f.raise and f.raise_lower.
Session Management
The window manager is an X Session Management Protocol aware
client. It responds to SaveYourself (and other associated messages)
by saving the geometries of its clients to a state file. mwm
can then be restarted by the XSMP session manager. The default
location for the state file is $HOME/.mwmclientdb. This
location can be overriden with the resource sessionClientDB.
X Resources
The mwm command is configured from its resource database.
This database is built from the following sources. They are listed
in order of precedence, low to high:
/usr/share/X11/app-defaults/Mwm
$HOME/Mwm
RESOURCE_MANAGER root window property or
$HOME/.Xdefaults
XENVIRONMENT variable or $HOME/.Xdefaults-host
mwm command line options
The file names /usr/share/X11/app-defaults/Mwm and
$HOME/Mwm represent customary locations for these files. The
actual location of the system-wide class resource file may depend
on the XFILESEARCHPATH environment variable and the current
language environment. The actual location of the user-specific
class resource file may depend on the XUSERFILESEARCHPATH
and XAPPLRESDIR environment variables and the current
language environment.
Entries in the resource database may refer to other resource
files for specific types of resources. These include files that
contain bitmaps, fonts, and mwm specific resources such as
menus and behavior specifications (for example, button and key
bindings).
Mwm is the resource class name of mwm and
mwm is the default resource name used by mwm to look
up resources. the -screens command line option specifies
resource names, such as "mwm_b+w" and "mwm_color".) In the
following discussion of resource specification, "Mwm" and "mwm"
(and the aliased mwm resource names) can be used
interchangeably, but "mwm" takes precedence over "Mwm".
The mwm command uses the following types of resources:
- Component Appearance Resources:
- These resources specify appearance attributes of window manager
user interface components. They can be applied to the appearance of
window manager menus, feedback windows (for example, the window
reconfiguration feedback window), client window frames, and icons.
- General Appearance and Behavior Resources:
- These resources specify mwm appearance and behavior (for
example, window management policies). They are not set separately
for different mwm user interface components. They apply to
all screens and workspaces.
- Screen Specific Appearance and Behavior Resources:
- These resources specify the appearance and behavior of
mwm elements that are settable on a per-screen basis.
- Client Specific Resources:
- These mwm resources can be set for a particular client
window or class of client windows. They specify client-specific
icon and client window frame appearance and behavior.
Resource identifiers can be either a resource name (for example,
foreground) or a resource class (for example, Foreground). If the
value of a resource is a filename and if the filename is prefixed
by "~/", then it is relative to the path contained in the
HOME environment variable (generally the user's home
directory).
Component Appearance Resources
The syntax for specifying component appearance resources that
apply to window manager icons, menus, and client window frames is
Mwm* resource_id
For example, Mwm*foreground is used to specify the
foreground color for mwm menus, icons, client window frames,
and feedback dialogs.
The syntax for specifying component appearance resources that
apply to a particular mwm component is
Mwm*[menu|icon|client|feedback]
*resource_id
If menu is specified, the resource is applied only to
mwm menus; if icon is specified, the resource is
applied to icons; and if client is specified, the resource
is applied to client window frames. For example,
Mwm*icon*foreground is used to specify the foreground color
for mwm icons, Mwm*menu*foreground specifies the
foreground color for mwm menus, and
Mwm*client*foreground is used to specify the foreground
color for mwm client window frames.
The appearance of the title area of a client window frame
The appearance of the title area of a client window frame
(including window management buttons) can be separately configured.
The syntax for configuring the title area of a client window frame
The syntax for configuring the title area of a client window frame
is Mwm*client*title* resource_id
is Mwm*client*title* resource_id
For example, Mwm*client*title*foreground specifies the
For example, Mwm*client*title*foreground specifies the
foreground color for the title area. Defaults for title area
foreground color for the title area. Defaults for title area
resources are based on the values of the corresponding client
window frame resources.
The appearance of menus can be configured based on the name of
the menu. The syntax for specifying menu appearance by name is
Mwm*menu* menu_name*resource_id
For example, Mwm*menu*my_menu*foreground specifies the
foreground color for the menu named my_menu. The user can
also specify resources for window manager menu components, that is,
the gadgets that comprise the menu. These may include for example,
a menu title, title separator, one or more buttons, and separators.
a menu title, title separator, one or more buttons, and separators.
If a menu contains more than one instance of a class, such as
multiple PushButtonGadgets, the name of the first instance is
"PushButtonGadget1", the second is "PushButtonGadget2", and so on.
The following list identifies the naming convention used for window
manager menu components:
- *
- Menu Title LabelGadget - "TitleName"
- *
- Menu Title SeparatorGadget - "TitleSeparator"
- *
- CascadeButtonGadget - "CascadeButtonGadget<n>"
- *
- PushButtonGadget - "PushButtonGadget<n>"
- *
- SeparatorGadget - "SeparatorGadget<n>"
Refer to the man page for each class for a list of resources
that can be specified.
The following component appearance resources that apply to all
window manager parts can be specified:
Component Appearance Resources - All Window Manager Parts
| Name
| Class
| Value Type
| Default
|
| background
| Background
| color
| varies+
|
| backgroundPixmap
| BackgroundPixmap
| string++
| varies+
|
| bottomShadowColor
| Foreground
| color
| varies+
|
| bottomShadowPixmap
| Foreground
| string++
| varies+
|
| fontList
| FontList
| string+++
| "fixed"
|
| foreground
| Foreground
| color
| varies+
|
| saveUnder
| SaveUnder
| T/F
| F
|
| topShadowColor
| Background
| color
| varies+
|
| topShadowPixmap
| TopShadowPixmap
| string++
| varies+ |
+The default is chosen based on the visual type of the screen.
++Image name. See (3).
+++X11 X Logical Font Description
- background (class Background)
- This resource specifies the background color. Any legal X color
may be specified. The default value is chosen based on the visual
type of the screen.
- backgroundPixmap (class
BackgroundPixmap)
- This resource specifies the background Pixmap of the mwm
decoration when the window is inactive (does not have the keyboard
focus). The default value is chosen based on the visual type of the
screen.
- bottomShadowColor (class Foreground)
- This resource specifies the bottom shadow color. This color is
used for the lower and right bevels of the window manager
decoration. Any legal X color may be specified. The default value
is chosen based on the visual type of the screen.
- bottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap. This Pixmap
is used for the lower and right bevels of the window manager
decoration. The default is chosen based on the visual type of the
screen.
- fontList (class FontList)
- This resource specifies the font used in the window manager
decoration. The character encoding of the font should match the
character encoding of the strings that are used. The default is
"fixed."
- foreground (class Foreground)
- This resource specifies the foreground color. The default is
chosen based on the visual type of the screen.
- saveUnder (class SaveUnder)
- This is used to indicate whether "save unders" are used for
mwm components. For this to have any effect, save unders
must be implemented by the X server. If save unders are
implemented, the X server saves the contents of windows obscured by
windows that have the save under attribute set. If the
saveUnder resource is True, mwm will set the save
under attribute on the window manager frame of any client that has
it set. If saveUnder is False, save unders will not be used
on any window manager frames. The default value is False.
- topShadowColor (class Background)
- This resource specifies the top shadow color. This color is
used for the upper and left bevels of the window manager
decoration. The default is chosen based on the visual type of the
screen.
- topShadowPixmap ( class TopShadowPixmap)
- This resource specifies the top shadow Pixmap. This Pixmap is
used for the upper and left bevels of the window manager
decoration. The default is chosen based on the visual type of the
screen.
The following component appearance resources that apply to frame
and icons can be specified:
Frame and Icon Components
| Name
| Class
| Value Type
| Default
|
| activeBackground
| Background
| color
| varies+
|
| activeBackgroundPixmap
| BackgroundPixmap
| string++
| varies+
|
| activeBottomShadowColor
| Foreground
| color
| varies+
|
| activeBottomShadowPixmap
| BottomShadowPixmap
| string++
| varies+
|
| activeForeground
| Foreground
| color
| varies+
|
| activeTopShadowColor
| Background
| color
| varies+
|
| activeTopShadowPixmap
| TopShadowPixmap
| string++
| varies+ |
+The default is chosen based on the visual type of the screen.
++See (3).
- activeBackground (class Background)
- This resource specifies the background color of the mwm
decoration when the window is active (has the keyboard focus). The
default is chosen based on the visual type of the screen.
- activeBackgroundPixmap (class
ActiveBackgroundPixmap)
- This resource specifies the background Pixmap of the mwm
decoration when the window is active (has the keyboard focus). The
default is chosen based on the visual type of the screen.
- activeBottomShadowColor (class
Foreground)
- This resource specifies the bottom shadow color of the
mwm decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of the
screen.
- activeBottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap of the
mwm decoration when the window is active (has the keyboard
focus). The default is chosen based on the visual type of the
screen.
- activeForeground (class Foreground)
- This resource specifies the foreground color of the mwm
decoration when the window is active (has the keyboard focus). The
default is chosen based on the visual type of the screen.
- activeTopShadowColor (class
Background)
- This resource specifies the top shadow color of the mwm
decoration when the window is active (has the keyboard focus). The
default is chosen based on the visual type of the screen.
- activeTopShadowPixmap (class
TopShadowPixmap)
- This resource specifies the top shadow Pixmap of the mwm
decoration when the window is active (has the keyboard focus). The
default is chosen based on the visual type of the
screen.
General Appearance and Behavior Resources
The syntax for specifying general appearance and behavior
resources is Mwm*resource_id
For example, Mwm*keyboardFocusPolicy specifies the window
manager policy for setting the keyboard focus to a particular
client window.
The following general appearance and behavior resources can be
specified:
General Appearance and Behavior Resources
| Name
| Class
| Value Type
| Default
|
| autoKeyFocus
| AutoKeyFocus
| T/F
| T
|
| autoRaiseDelay
| AutoRaiseDelay
| millisec
| 500
|
| bitmap-
| Bitmap-
| directory
| /usr/include-
|
| Directory
| Directory
|
| /X11/bitmaps
|
| clientAutoPlace
| ClientAutoPlace
| T/F
| T
|
| colormapFocus-
| ColormapFocus-
| string
| keyboard
|
| Policy
| Policy
|
|
|
| configFile
| ConfigFile
| file
| $HOME/mwmrc
|
| deiconifyKeyFocus
| DeiconifyKeyFocus
| T/F
| T
|
| doubleClick-
| DoubleClick-
| millisec.
| multi-click
|
| Time
| Time
|
| time+
|
| enableWarp
| enableWarp
| T/F
| T
|
| enforceKeyFocus
| EnforceKeyFocus
| T/F
| T
|
| frameStyle
| FrameStyle
| string
| recessed
|
| iconAutoPlace
| IconAutoPlace
| T/F
| T
|
| iconClick
| IconClick
| T/F
| T
|
| interactivePlacement
| InteractivePlacement
| T/F
| T
|
| keyboardFocus-
| KeyboardFocus-
| string
| explicit
|
| Policy
| Policy
|
|
|
| lowerOnIconify
| LowerOnIconify
| T/F
| T
|
| moveThreshold
| MoveThreshold
| pixels
| 4
|
| multiScreen
| MultiScreen
| T/F
| F
|
| passButtons
| PassButtons
| T/F
| F
|
| passSelectButton
| PassSelectButton
| T/F
| T
|
| positionIsFrame
| PositionIsFrame
| T/F
| T
|
| positionOnScreen
| PositionOnScreen
| T/F
| T
|
| quitTimeout
| QuitTimeout
| millisec.
| 1000
|
| raiseKeyFocus
| RaiseKeyFocus
| T/F
| F
|
| refreshByClearing
| RefreshByClearing
| T/F
| T
|
| rootButtonClick
| RootButtonClick
| T/F
| F
|
| screens
| Screens
| string
| varies
|
| sessionClientDB
| SessionClientDB
| string
| $HOME/.mwmclientdb
|
| showFeedback
| ShowFeedback
| string
| all
|
| startupKeyFocus
| StartupKeyFocus
| T/F
| T
|
| wMenuButtonClick
| WMenuButtonClick
| T/F
| T
|
| wMenuButtonClick2
| WMenuButtonClick2
| T/F
| T |
+The resource doubleClickTime is included for backward
compatibility. Use of the Xt resource multiClickTime is preferred.
- autoKeyFocus (class AutoKeyFocus)
- This resource is available only when the keyboard input focus
policy is explicit. If autoKeyFocus is given a value of
True, then when a window with the keyboard input focus is withdrawn
from window management or is iconified, the focus is set to the
previous window that had the focus. If the value given is False,
there is no automatic setting of the keyboard input focus. It is
recommended that both autoKeyFocus and
startupKeyFocus be True to work with tear off menus. The
default value is True.
- autoRaiseDelay (class AutoRaiseDelay)
- This resource is available only when the focusAutoRaise
resource is True and the keyboard focus policy is pointer. The
autoRaiseDelay resource specifies the amount of time (in
milliseconds) that mwm will wait before raising a window
after it gets the keyboard focus. The default value of this
resource is 500 (ms).
- bitmapDirectory (class
BitmapDirectory)
- This resource identifies a directory to be searched for bitmaps
referenced by mwm resources. This directory is searched if a
bitmap is specified without an absolute pathname. The default value
for this resource is /usr/include/X11/bitmaps. The directory
/usr/include/X11/bitmaps represents the customary locations
for this directory. The actual location of this directory may vary
on some systems. If the bitmap is not found in the specified
directory, XBMLANGPATH is searched.
- clientAutoPlace (class
ClientAutoPlace)
- This resource determines the position of a window when the
window has not been given a program- or user-specified position.
With a value of True, windows are positioned with the top left
corners of the frames offset horizontally and vertically. A value
of False causes the currently configured position of the window to
be used. In either case, mwm will attempt to place the
windows totally on-screen. The default value is True.
- colormapFocusPolicy (class
ColormapFocusPolicy)
- This resource indicates the colormap focus policy that is to be
used. If the resource value is explicit, a colormap selection
action is done on a client window to set the colormap focus to that
window. If the value is pointer, the client window containing the
pointer has the colormap focus. If the value is keyboard, the
client window that has the keyboard input focus has the colormap
focus. The default value for this resource is keyboard.
- configFile (class ConfigFile)
- The resource value is the pathname for a mwm resource
description file. If the pathname begins with "~/", mwm
considers it to be relative to the user's home directory (as
specified by the HOME environment variable). If the
LANG environment variable is set, mwm looks for
$HOME/$LANG/ configFile. If that file does not exist
or if LANG is not set, mwm looks for
$HOME/configFile. If the configFile pathname
does not begin with "~/" or "/", mwm considers it to be
relative to the current working directory. If the configFile
resource is not specified or if that file does not exist,
mwm uses several default paths to find a configuration file.
The order of the search is shown below:
/etc/X11/mwm/$LANG/system.mwmrc+
/etc/X11/mwm/system.mwmrc+ Paths marked with '+' are
implementation dependent.
- deiconifyKeyFocus (class
DeiconifyKeyFocus)
- This resource applies only when the keyboard input focus policy
is explicit. If a value of True is used, a window receives the
keyboard input focus when it is normalized (deiconified). True is
the default value.
- doubleClickTime (class
DoubleClickTime)
- This resource is used to set the maximum time (in ms) between
the clicks (button presses) that make up a double-click. The use of
this resource is deprecated. Use the Xt resource
multiClickTime instead. The value of doubleClickTime
dynamically defaults to the value of multiClickTime.
- enableWarp (class EnableWarp)
- The default value of this resource, True, causes mwm to
warp the pointer to the center of the selected window during
keyboard-controlled resize and move operations. Setting the value
to False causes mwm to leave the pointer at its original
place on the screen, unless the user explicitly moves it with the
cursor keys or pointing device.
- enforceKeyFocus (class
EnforceKeyFocus)
- If this resource is given a value of True, the keyboard input
focus is always explicitly set to selected windows even if there is
an indication that they are "globally active" input windows. (An
example of a globally active window is a scroll bar that can be
operated without setting the focus to that client.) If the resource
is False, the keyboard input focus is not explicitly set to
globally active windows. The default value is True.
- frameStyle (class frameStyle)
- If this resource is given a value of "slab", the the window
manager frame is drawn such that the client area appears to be at
the same height as the top of the window frame. If the resource is
set to "recessed", the window frame is drawn such that the client
area appears lower than the top of the window frame. The default
value is "recessed".
- iconAutoPlace (class IconAutoPlace)
- This resource indicates whether the window manager arranges
icons in a particular area of the screen or places each icon where
the window was when it was iconified. The value True indicates that
icons are arranged in a particular area of the screen, determined
by the iconPlacement resource. The value False indicates
that an icon is placed at the location of the window when it is
iconified. The default is True.
- iconClick (class IconClick)
- When this resource is given the value of True, the system menu
is posted and left posted when an icon is clicked. The default
value is True.
- interactivePlacement (class
InteractivePlacement)
- This resource controls the initial placement of new windows on
the screen. If the value is True, the pointer shape changes before
a new window is placed on the screen to indicate to the user that a
position should be selected for the upper-left hand corner of the
window. If the value is False, windows are placed according to the
initial window configuration attributes. The default value of this
resource is False.
- keyboardFocusPolicy (class
KeyboardFocusPolicy)
- If set to pointer, the keyboard focus policy is to have the
keyboard focus set to the client window that contains the pointer
(the pointer could also be in the client window decoration that
mwm adds). If set to explicit, the policy is to have the
keyboard focus set to a client window when the user presses button
1 with the pointer on the client window or any part of the
associated mwm decoration. The default value for this
resource is explicit.
- lowerOnIconify (class LowerOnIconify)
- If this resource is given the default value of True, a window's
icon appears on the bottom of the window stack when the window is
minimized (iconified). A value of False places the icon in the
stacking order at the same place as its associated window. The
default value of this resource is True.
- moveThreshold (class MoveThreshold)
- This resource is used to control the sensitivity of dragging
operations that move windows and icons. The value of this resource
is the number of pixels that the locator is moved with a button
down before the move operation is initiated. This is used to
prevent window/icon movement when you click or double-click and
there is unintentional pointer movement with the button down. The
default value of this resource is 4 (pixels).
- multiScreen (class MultiScreen)
- This resource, if True, causes mwm to manage all the
screens on the display. If False, mwm manages only a single
screen. The default value is False.
- passButtons (class PassButtons)
- This resource indicates whether or not button press events are
passed to clients after they are used to do a window manager
function in the client context. If the resource value is False, the
button press is not passed to the client. If the value is True, the
button press is passed to the client window. The window manager
function is done in either case. The default value for this
resource is False.
- passSelectButton (class
PassSelectButton)
- This resource indicates whether or not to pass the select
button press events to clients after they are used to do a window
manager function in the client context. If the resource value is
False, then the button press will not be passed to the client. If
the value is True, the button press is passed to the client window.
The window manager function is done in either case. The default
value for this resource is True.
- positionIsFrame (class
PositionIsFrame)
- This resource indicates how client window position information
(from the WM_NORMAL_HINTS property and from configuration
requests) is to be interpreted. If the resource value is True, the
information is interpreted as the position of the mwm client
window frame. If the value is False, it is interpreted as being the
position of the client area of the window. The default value of
this resource is True.
- positionOnScreen (class
PositionOnScreen)
- This resource is used to indicate that windows should initially
be placed (if possible) so that they are not clipped by the edge of
the screen (if the resource value is True). If a window is larger
than the size of the screen, at least the upper-left corner of the
window is on-screen. If the resource value is False, windows are
placed in the requested position even if totally off-screen. The
default value of this resource is True.
- quitTimeout (class QuitTimeout)
- This resource specifies the amount of time (in milliseconds)
that mwm will wait for a client to update the
WM_COMMAND property after mwm has sent the
WM_SAVE_YOURSELF message. The default value of this resource
is 1000 (ms). (Refer to the f.kill function description for
additional information.)
- raiseKeyFocus (class RaiseKeyFocus)
- This resource is available only when the keyboard input focus
policy is explicit. When set to True, this resource specifies that
a window raised by means of the f.normalize_and_raise
function also receives the input focus. The default value of this
resource is False.
- refreshByClearing (class
RefreshByClearing)
- This resource determines the mechanism used to refresh a window
(or the screen) when the f.refresh_win (f.refresh)
function is executed. When set to True, an XClearArea is performed
over the window for f.refresh_win. When set to False, a
covering window is created and destroyed over the top of the window
to be refreshed. If the function is f.refresh and this
resource is set to True, then an XClearArea is performed over every
window on the screen. If the resource is set to False, then one
large window covering the entire screen is created and destroyed.
The default value of this resource is True.
- rootButtonClick (class
RootButtonClick)
- The rootButtonClick resource controls whether the a
click on the root window will post the root menu in a "sticky"
mode. If this resource is set to True, a button click on the root
window will post the menu bound to the button down event for that
button in a "sticky" fashion. If this resource is set to False,
then the same button click would only cause the menu to flash as it
would be unposted once the button up event is seen. The criterion
used to determine if it is a button click is if the pointer doesn't
move between the button down and button up events. The default
value for this resource is True.
- screens (class Screens)
- This resource specifies the resource names to use for the
screens managed by mwm. If mwm is managing a single
screen, only the first name in the list is used. If mwm is
managing multiple screens, the names are assigned to the screens in
order, starting with screen 0. Screen 0 gets the first name, screen
1 the second name, and so on. The default screen names are 0, 1,
and so on.
- sessionClientDB (class
SessionClientDB)
- This resource identifies a file name to use as a root when
saving state at the request of an XSMP session manager. When the
session is saved, the window manager will then reuse the file name
by automatically incrementing a suffix.
- showFeedback (class ShowFeedback)
- This resource controls whether or not feedback windows or
confirmation dialogs are displayed. A feedback window shows a
client window's initial placement and shows position and size
during move and resize operations. Confirmation dialogs can be
displayed for certain operations. The value for this resource is a
list of names of the feedback options to be enabled or disabled;
the names must be separated by a space. If an option is preceded by
a minus sign, that option is excluded from the list. The
sign of the first item in the list determines the initial
set of options. If the sign of the first option is minus,
mwm assumes all options are present and starts subtracting
from that set. If the sign of the first decoration is plus (or not
specified), mwm starts with no options and builds up a list
from the resource.
The names of the feedback options are shown below:
| Name
| Description
|
| all
| Show all feedback (Default value).
|
| behavior
| Confirm behavior switch.
|
| kill
| Confirm on receipt of KILL signal.
|
| move
| Show position during move.
|
| none
| Show no feedback.
|
| placement
| Show position and size during initial placement.
|
| quit
| Confirm quitting mwm.
|
| resize
| Show size during resize.
|
| restart
| Confirm mwm restart. |
The following command line illustrates the syntax for
showFeedback:
Mwm*showFeedback: placement resize behavior restart
This resource specification provides feedback for initial client
placement and resize, and enables the dialog boxes to confirm the
restart and set behavior functions. It disables feedback for the
move function. The default value for this resource is all.
- startupKeyFocus (class StartupKeyFocus)
- This resource is available only when the keyboard input focus
policy is explicit. When given the default value of True, a window
gets the keyboard input focus when the window is mapped (that is,
initially managed by the window manager). It is recommended that
both autoKeyFocus and startupKeyFocus be True to work
with tear off menus. The default value is True.
- wMenuButtonClick (class WMenuButtonClick)
- This resource indicates whether a click of the mouse when the
pointer is over the window menu button posts and leaves posted the
window menu. If the value given this resource is True, the menu
remains posted. True is the default value for this resource.
- wMenuButtonClick2 (class WMenuButtonClick2)
- When this resource is given the default value of True, a
double-click action on the window menu button does an f.kill
function.
Screen Specific Appearance and Behavior Resources
The syntax for specifying screen specific resources is
Mwm* screen_name*resource_id For
example, Mwm*1*keyBindings specifies the key bindings to use
for screen "1".
Screen Specific Resources
| Name
| Class
| Value Type
| Default
|
| buttonBindings
| ButtonBindings
| string
| DefaultButtonBindings
|
| cleanText
| CleanText
| T/F
| T
|
| fadeNormalIcon
| FadeNormalIcon
| T/F
| F
|
| feedbackGeometry
| FeedbackGeometry
| string
| center on screen
|
| frameBorderWidth
| FrameBorderWidth
| pixels
| varies
|
| iconBoxGeometry
| IconBoxGeometry
| string
| 6x1+0-0
|
| iconBoxName
| IconBoxName
| string
| iconbox
|
| iconBoxSBDisplayPolicy
| IconBoxSBDisplayPolicy
| string
| all
|
| iconBoxTitle
| IconBoxTitle
| XmString
| Icons
|
| iconDecoration
| IconDecoration
| string
| varies
|
| iconImageMaximum
| IconImageMaximum
| wxh
| 48x48
|
| iconImageMinimum
| IconImageMinimum
| wxh
| 16x16
|
| iconPlacement
| IconPlacement
| string
| left bottom
|
| iconPlacementMargin
| IconPlacementMargin
| pixels
| varies
|
| keyBindings
| KeyBindings
| string
| DefaultKeyBindings
|
| limitResize
| LimitResize
| T/F
| T
|
| maximumMaximumSize
| MaximumMaximumSize
| wxh (pixels)
| 2X screen w&h
|
| moveOpaque
| MoveOpaque
| T/F
| F
|
| resizeBorderWidth
| ResizeBorderWidth
| pixels
| varies
|
| resizeCursors
| ResizeCursors
| T/F
| T
|
| transientDecoration
| TransientDecoration
| string
| menu title
| menu title
|
| transientFunctions
| TransientFunctions
| string
| -minimize-maximize
|
| useIconBox
| UseIconBox
| T/F
| F |
- buttonBindings (class ButtonBindings)
- This resource identifies the set of button bindings for window
management functions. The named set of button bindings is specified
in the mwm resource description file. These button bindings
are merged with the built-in default bindings. The default
value for this resource is "DefaultButtonBindings".
- cleanText (class CleanText)
- This resource controls the display of window manager text in
the client title and feedback windows. If the default value of True
the client title and feedback windows. If the default value of True
is used, the text is drawn with a clear (no stipple) background.
This makes text easier to read on monochrome systems where a
backgroundPixmap is specified. Only the stippling in the area
immediately around the text is cleared. If False, the text is drawn
directly on top of the existing background.
- fadeNormalIcon (class FadeNormalIcon)
- If this resource is given a value of True, an icon is grayed
out whenever it has been normalized (its window has been opened).
The default value is False.
- feedbackGeometry (class FeedbackGeometry)
- This resource sets the position of the move and resize feedback
window. If this resource is not specified, the default is to place
the feedback window at the center of the screen. The value of the
resource is a standard window geometry string with the following
syntax: [=]{ +-}xoffset{+-}
yoffset]
- frameBorderWidth (class FrameBorderWidth)
- This resource specifies the width (in pixels) of a client
window frame border without resize handles. The border width
includes the 3-D shadows. The default value is based on the size
and resolution of the screen.
- iconBoxGeometry (class IconBoxGeometry)
- This resource indicates the initial position and size of the
icon box. The value of the resource is a standard window geometry
string with the following syntax: [=][width
xheight][{+-}xoffset
{+-}yoffset] If the offsets are not provided, the
iconPlacement policy is used to determine the initial placement.
The units for width and height are columns and rows. The actual
screen size of the icon box window depends on the iconImageMaximum
(size) and iconDecoration resources. The default value for
size is (6 * iconWidth + padding) wide by (1 * iconHeight +
padding) high. The default value of the location is +0 -0.
- iconBoxName (class IconBoxName)
- This resource specifies the name that is used to look up icon
box resources. The default name is iconbox.
- iconBoxSBDisplayPolicy (class
IconBoxSBDisplayPolicy)
- This resource specifies the scroll bar display policy of the
window manager in the icon box. The resource has three possible
values: all, vertical, and horizontal. The default value, "all",
causes both vertical and horizontal scroll bars always to appear.
The value "vertical" causes a single vertical scroll bar to appear
in the icon box and sets the orientation of the icon box to
horizontal (regardless of the iconBoxGeometry specification). The
value "horizontal" causes a single horizontal scroll bar to appear
in the icon box and sets the orientation of the icon box to
vertical (regardless of the iconBoxGeometry specification).
- iconBoxTitle (class IconBoxTitle)
- This resource specifies the name that is used in the title area
- This resource specifies the name that is used in the title area
of the icon box frame. The default value is Icons.
- iconDecoration (class IconDecoration)
- This resource specifies the general icon decoration. The
resource value is label (only the label part is displayed) or image
(only the image part is displayed) or label image (both the label
and image parts are displayed). A value of activelabel can also be
specified to get a label (not truncated to the width of the icon)
when the icon is selected. The default icon decoration for icon box
icons is that each icon has a label part and an image part (label
image). The default icon decoration for stand alone icons is that
each icon has an active label part, a label part, and an image part
(activelabel label image).
- iconImageMaximum (class IconImageMaximum)
- This resource specifies the maximum size of the icon image. The
resource value is widthx height (for example,
64x64). The maximum supported size is 128x128. The default value of
this resource is 50x50.
- iconImageMinimum (class IconImageMinimum)
- This resource specifies the minimum size of the icon image. The
resource value is widthx height (for example,
32x50). The minimum supported size is 16x16. The default value of
this resource is 16x16.
- iconPlacement (class IconPlacement)
- This resource specifies the icon placement scheme to be used.
The resource value has the following syntax:
- primary_layout secondary_layout [tight]
The layout values are one of the following:
| Value
| Description
|
| top
| Lay the icons out top to bottom.
|
| bottom
| Lay the icons out bottom to top.
|
| left
| Lay the icons out left to right.
|
| right
| Lay the icons out right to left. |
A horizontal (vertical) layout value should not be used for both
the primary_layout and the secondary_layout (for
example, don't use top for the primary_layout and bottom for
the secondary_layout).
The primary_layout indicates whether, when an icon
placement is done, the icon is placed in a row or a column and the
direction of placement. The secondary_layout indicates where
to place new rows or columns. For example, top right indicates that
icons should be placed top to bottom on the screen and that columns
should be added from right to left on the screen.
The default placement is left bottom (icons are placed left to
right on the screen, with the first row on the bottom of the
screen, and new rows added from the bottom of the screen to the top
of the screen). A tight value places icons with zero spacing
in between icons. This value is useful for aesthetic reasons, as
well as X-terminals with small screens.
- iconPlacementMargin (class IconPlacementMargin)
- This resource sets the distance between the edge of the screen
and the icons that are placed along the edge of the screen. The
value should be greater than or equal to 0. A default value (see
below) is used if the value specified is invalid. The default value
for this resource is equal to the space between icons as they are
placed on the screen (this space is based on maximizing the number
of icons in each row and column).
- keyBindings (class KeyBindings)
- This resource identifies the set of key bindings for window
management functions. If specified, these key bindings
replace the built-in default bindings. The named set of key
bindings is specified in mwm resource description file. The
default value for this resource is "DefaultKeyBindings".
- limitResize (class LimitResize)
- If this resource is True, the user is not allowed to resize a
window to greater than the maximum size. The default value for this
resource is True.
- maximumMaximumSize (class MaximumMaximumSize)
- This resource is used to limit the maximum size of a client
window as set by the user or client. The resource value is
widthxheight (for example, 1024x1024) where
the width and height are in pixels. The default value of this
resource is twice the screen width and height.
- moveOpaque (class MoveOpaque)
- This resource controls whether the actual window is moved or a
rectangular outline of the window is moved. A default value of
False displays a rectangular outline on moves.
- resizeBorderWidth (class ResizeBorderWidth)
- This resource specifies the width (in pixels) of a client
window frame border with resize handles. The specified border width
includes the 3-D shadows. The default value is based on the size
and resolution of the screen.
- resizeCursors (class ResizeCursors)
- This is used to indicate whether the resize cursors are always
displayed when the pointer is in the window size border. If True,
the cursors are shown, otherwise the window manager cursor is
shown. The default value is True.
- transientDecoration (class TransientDecoration)
- This controls the amount of decoration that mwm puts on
transient windows. The decoration specification is exactly the same
as for the clientDecoration (client specific) resource.
Transient windows are identified by the WM_TRANSIENT_FOR
property, which is added by the client to indicate a relatively
temporary window. The default value for this resource is menu title
temporary window. The default value for this resource is menu title
(that is, transient windows have frame borders and a titlebar with
(that is, transient windows have frame borders and a titlebar with
a window menu button).
- An application can also specify which decorations mwm
should apply to its windows. If it does so, mwm applies only
those decorations indicated by both the application and the
transientDecoration resource. Otherwise, mwm applies
the decorations indicated by the transientDecoration
resource. For more information see the description of
XmNmwmDecorations on the (3)
reference page.
- transientFunctions (class TransientFunctions)
- This resource is used to indicate which window management
functions are applicable (or not applicable) to transient windows.
The function specification is exactly the same as for the
clientFunctions (client specific) resource. The default
value for this resource is -minimize -maximize.
- An application can also specify which functions mwm
should apply to its windows. If it does so, mwm applies only
those functions indicated by both the application and the
transientFunctions resource. Otherwise, mwm applies
the functions indicated by the transientFunctions resource.
For more information see the description of XmNmwmFunctions
on the (3)
reference page.
- useIconBox (class UseIconBox)
- If this resource is given a value of True, icons are placed in
an icon box. When an icon box is not used, the icons are placed on
the root window (default value).
Client Specific Resources
The syntax for specifying client specific resources is
Mwm*client_name_or_class
*resource_id
For example, Mwm*mterm*windowMenu is used to specify the
window menu to be used with mterm clients. The syntax for
specifying client specific resources for all classes of clients is
Mwm*resource_id
Specific client specifications take precedence over the
specifications for all clients. For example, Mwm*windowMenu
is used to specify the window menu to be used for all classes of
clients that don't have a window menu specified.
The syntax for specifying resource values for windows that have
an unknown name and class (that is, windows that do not have a
WM_CLASS property associated with them) is
Mwm*defaults*resource_id
For example, Mwm*defaults*iconImage is used to specify
the icon image to be used for windows that have an unknown name and
class.
The following client specific resources can be specified:
Client Specific Resources
| Name
| Class
| Value Type
| Default
|
| clientDecoration
| ClientDecoration
| string
| all.
|
| clientFunctions
| ClientFunctions
| string
| all.
|
| focusAutoRaise
| FocusAutoRaise
| T/F
| varies
|
| iconImage
| IconImage
| pathname
| (image)
|
| iconImage-
| Background
| color
| icon background
|
| Background
|
|
|
|
| iconImageBottom-
| Foreground
| color
| icon
|
| ShadowColor
|
|
| bottom shadow
|
| iconImageBottom-
| BottomShadow-
| color
| icon bottom
|
| ShadowPixmap
| Pixmap
|
| shadow pixmap
|
| iconImageForeground
| Foreground
| color
| varies
|
| iconImageTopShadowColor
| Background
| color
| icon top
|
|
|
|
| shadow color
|
| iconImageTop-
| TopShadowPixmap
| color
| icon top
|
| ShadowPixmap
|
|
| shadow pixmap
|
| matteBackground
| Background
| color
| background
|
| matteBottom-
| Foreground
| color
| bottom
|
| ShadowColor
|
|
| shadow color
|
| matteBottom-
| BottomShadow-
| color
| bottom
|
| ShadowPixmap
| Pixmap
|
| shadow pixmap
|
| matteForeground
| Foreground
| color
| foreground
|
| matteTopShadowColor
| Background
| color
| top
|
|
|
|
| shadow color
|
| matteTopShadowPixmap
| TopShadowPixmap
| color
| top
|
|
|
|
| shadow pixmap
|
| matteWidth
| MatteWidth
| pixels
| 0
|
| maximumClientSize
| MaximumClientSize
| wxh
|
|
|
|
| vertical horizontal
| fill the screen
|
| useClientIcon
| UseClientIcon
| T/F
| T
|
| usePPosition
| UsePPosition
| string
| nonzero
|
| windowMenu
| WindowMenu
| string
| DefaultWindowMenu |
- clientDecoration (class ClientDecoration)
- This resource controls the amount of window frame decoration.
The resource is specified as a list of decorations to specify their
inclusion in the frame. If a decoration is preceded by a minus
sign, that decoration is excluded from the frame. The sign
of the first item in the list determines the initial amount of
decoration. If the sign of the first decoration is minus,
mwm assumes all decorations are present and starts
subtracting from that set. If the sign of the first decoration is
plus (or not specified), then mwm starts with no decoration
and builds up a list from the resource.
- An application can also specify which decorations mwm
should apply to its windows. If it does so, mwm applies only
those decorations indicated by both the application and the
clientDecoration resource. Otherwise, mwm applies the
decorations indicated by the clientDecoration resource. For
more information see the description of XmNmwmDecorations on
the (3)
reference page.
| Name
| Description
|
| all
| Include all decorations (default value).
|
| border
| Window border.
|
| maximize
| Maximize button (includes title bar).
| Maximize button (includes title bar).
|
| minimize
| Minimize button (includes title bar).
| Minimize button (includes title bar).
|
| none
| No decorations.
|
| resizeh
| Border resize handles (includes border).
|
| menu
| Window menu button (includes title bar).
| Window menu button (includes title bar).
|
| title
| title
| Title bar (includes border). |
Examples: Mwm*XClock.clientDecoration: -resizeh -maximize
This removes the resize handles and maximize button from XClock
windows. Mwm*XClock.clientDecoration: menu minimize border
This does the same thing as above. Note that either menu or
minimize implies title.
minimize implies title.
- clientFunctions (class ClientFunctions)
- This resource is used to indicate which mwm functions
are applicable (or not applicable) to the client window. The value
for the resource is a list of functions. If the first function in
the list has a minus sign in front of it, then mwm starts
with all functions and subtracts from that set. If the first
function in the list has a plus sign in front of it, then
mwm starts with no functions and builds up a list. Each
function in the list must be preceded by the appropriate plus or
minus sign and separated from the next function by a space.
- An application can also specify which functions mwm
should apply to its windows. If it does so, mwm applies only
those functions indicated by both the application and the
clientFunctions resource. Otherwise, mwm applies the
functions indicated by the clientFunctions resource. For
more information see the description of XmNmwmFunctions on
the (3)
reference page.
The following table lists the functions available for this
resource:
| Name
| Description
|
| all
| Include all functions (default value).
|
| none
| No functions.
|
| resize
| f.resize+.
|
| move
| f.move+.
|
| minimize
| f.minimize+.
|
| maximize
| f.maximize+.
|
| close
| f.kill+. |
+See (4).
- focusAutoRaise (class FocusAutoRaise)
- When the value of this resource is True, clients are raised
when they get the keyboard input focus. If the value is False, the
stacking of windows on the display is not changed when a window
gets the keyboard input focus. The default value is True when the
keyboardFocusPolicy is explicit and False when the
keyboardFocusPolicy is pointer.
- iconImage (class IconImage)
- This resource can be used to specify an icon image for a client
(for example, "Mwm*myclock*iconImage"). The resource value is a
pathname for a pixmap or bitmap file. The value of the (client
specific) useClientIcon resource is used to determine
whether or not user supplied icon images are used instead of client
supplied icon images. The default value is to display a built-in
window manager icon image.
- iconImageBackground (class Background)
- This resource specifies the background color of the icon image
that is displayed in the image part of an icon. The default value
of this resource is the icon background color (that is, specified
by "Mwm*background or Mwm*icon*background).
- iconImageBottomShadowColor (class Foreground)
- This resource specifies the bottom shadow color of the icon
image that is displayed in the image part of an icon. The default
value of this resource is the icon bottom shadow color (that is,
specified by Mwm*icon*bottomShadowColor).
- iconImageBottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap of the icon
image that is displayed in the image part of an icon. The default
value of this resource is the icon bottom shadow Pixmap (that is,
specified by Mwm*icon*bottomShadowPixmap).
- iconImageForeground (class Foreground)
- This resource specifies the foreground color of the icon image
that is displayed in the image part of an icon. The default value
of this resource varies depending on the icon background.
- iconImageTopShadowColor (class Background)
- This resource specifies the top shadow color of the icon image
that is displayed in the image part of an icon. The default value
of this resource is the icon top shadow color (that is, specified
by Mwm*icon*topShadowColor).
- iconImageTopShadowPixmap (class TopShadowPixmap)
- This resource specifies the top shadow Pixmap of the icon image
that is displayed in the image part of an icon. The default value
of this resource is the icon top shadow pixmap (that is, specified
by Mwm*icon*topShadowPixmap).
- matteBackground (class Background)
- This resource specifies the background color of the matte, when
matteWidth is positive. The default value of this resource
is the client background color (that is, specified by
"Mwm*background or Mwm*client*background).
- matteBottomShadowColor (class Foreground)
- This resource specifies the bottom shadow color of the matte,
when matteWidth is positive. The default value of this
resource is the client bottom shadow color (that is, specified by
Mwm*bottomShadowColor or Mwm*client*bottomShadowColor).
- matteBottomShadowPixmap (class
BottomShadowPixmap)
- This resource specifies the bottom shadow Pixmap of the matte,
when matteWidth is positive. The default value of this
resource is the client bottom shadow pixmap (that is, specified by
Mwm*bottomShadowPixmap or Mwm*client*bottomShadowPixmap).
- matteForeground (class Foreground)
- This resource specifies the foreground color of the matte, when
matteWidth is positive. The default value of this resource
is the client foreground color (that is, specified by
Mwm*foreground or Mwm*client*foreground).
- matteTopShadowColor (class Background)
- This resource specifies the top shadow color of the matte, when
matteWidth is positive. The default value of this resource
is the client top shadow color (that is, specified by
Mwm*topShadowColor or Mwm*client*topShadowColor).
- matteTopShadowPixmap (class TopShadowPixmap)
- This resource specifies the top shadow pixmap of the matte,
when matteWidth is positive. The default value of this
resource is the client top shadow pixmap (that is, specified by
"Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).
- matteWidth (class MatteWidth)
- This resource specifies the width of the optional matte. The
default value is 0, which effectively disables the matte.
- maximumClientSize (class MaximumClientSize)
- This resource is either a size specification or a direction
that indicates how a client window is to be maximized. The resource
value can be specified as a size specification
widthxheight. The width and height are
interpreted in the units that the client uses (for example, for
terminal emulators this is generally characters). Alternately,
"vertical" or "horizontal" can be specified to indicate the
direction in which the client maximizes.
- If this resource is not specified, the maximum size from the
WM_NORMAL_HINTS property is used if set. Otherwise the
default value is the size where the client window with window
management borders fills the screen. When the maximum client size
is not determined by the maximumClientSize resource, the
maximumMaximumSize resource value is used as a constraint on
the maximum size.
- useClientIcon (class UseClientIcon)
- If the value given for this resource is True, a client-supplied
icon image takes precedence over a user-supplied icon image. The
default value is True, giving the client-supplied icon image higher
precedence than the user-supplied icon image.
- usePPosition (class UsePPosition)
- This resource specifies whether Mwm honors program specified
position PPosition specified in the WM_NORMAL_HINTS
property in the absence of an user specified position. Setting this
resource to on, causes mwm to always honor program specified
position. Setting this resource to off, causes mwm to always
ignore program specified position. Setting this resource to the
default value of nonzero cause mwm to honor program
specified position other than (0,0).
- windowMenu (class WindowMenu)
- This resource indicates the name of the menu pane that is
posted when the window menu is popped up (usually by pressing
button 1 on the window menu button on the client window frame).
Menu panes are specified in the mwm resource description
file. Window menus can be customized on a client class basis by
creating custom menus in your mwmrc file (see (4)
and specifying resources to activate the custom menus. The
resources have the form Mwm*
client_name_or_class*windowMenu. The default value of
this resource is DefaultWindowMenu.
Resource Description File
The mwm resource description file is a supplementary
resource file that contains resource descriptions that are referred
to by entries in the resource manager property (see xrdb(1) and
the defaults files (.Xdefaults, app-defaults/Mwm ).
It contains descriptions of resources that are to be used by
mwm, and that cannot be easily encoded in the defaults files
(a bitmap file is an analogous type of resource description file).
A particular mwm resource description file can be selected
using the configFile resource.
The following types of resources can be described in the
mwm resource description file:
- Buttons
- Window manager functions can be bound (associated) with button
events.
- Keys
- Window manager functions can be bound (associated) with key
press events.
- Menus
- Menu panes can be used for the window menu and other menus
posted with key bindings and button bindings.
- The mwm resource description file is described in
Environment
The mwm window manager uses the environment variable
HOME specifying the user's home directory.
The mwm window manager uses the environment variable
LANG specifying the user's choice of language for the
mwm message catalog and the mwm resource description
file.
The mwm window uses the environment variable
XFILESEARCHPATH, XUSERFILESEARCHPATH,
XAPPLRESDIR, XENVIRONMENT, LANG, and
HOME in determining search paths for resource defaults
files. The mwm window manager may also us XBMLANGPATH
to search for bitmap files.
The mwm window manager reads the $HOME/.motifbind
file if it exists to install a virtual key bindings property on the
root window. For more information on the content of the
.motifbind file, see
The mwm window manager uses the environment variable
MWMSHELL (or SHELL, if MWMSHELL is not
set), specifying the shell to use when executing commands via the
f.exec function.
Files
/etc/X11/mwm/$LANG/system.mwmrc
/etc/X11/mwm/system.mwmrc
/usr/share/X11/app-defaults/Mwm
$HOME/Mwm
$HOME/$LANG/.mwmrc
$HOME/.mwmrc
RELATED INFORMATION
(3),
(3),
X(1),
(3),
xrdb(1).