NAME
pong - Pong Home Video Game Emulator
SYNOPSIS
pong [-display host:display.screen]
[-foreground color] [-background color] [-window]
[-root] [-mono] [-install] [-visual visual]
DESCRIPTION
The pong The pong program simulates an
ancient Pong home video game, as well as various artifacts from
displaying it on a color TV set.
OPTIONS
pong accepts the following options:
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -mono
- If on a color display, pretend we're on a monochrome display.
- -install
- Install a private colormap for the window.
- -visual visual
- Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
ENVIRONMENT
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
X RESOURCES
Notable X resources supported include the
following which correspond to standard TV controls:
analogTVTint, analogTVColor,
analogTVBrightness, and analogTVContrast
which correspond to standard TV controls. They range from 0 to
100,except for tint which is an angle between -180 and +180.
TRADEMARKS
Pong may be a trademark.
SEE ALSO
X(1),
xscreensaver(1),
xanalogtv(1),
apple2(1)
COPYRIGHT
2003 by Jeremy English. Permission to use, copy,
modify, distribute, and sell this software and its documentation
for any purpose is hereby granted without fee, provided that the
above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation. No representations are made about the suitability of
this software for any purpose. It is provided "as is" without
express or implied warranty.
AUTHOR
Original Pong program by Jeremy English <jenglish@myself.com>. Scoring
and television emulation by Trevor Blackwell <tlb@tlb.org>.